A hotfix on Teamfight Tactics patch 13.1 for some balancing

Patch 12.17 has been on the live servers for a week now, and Riot Games has deemed that a mid-patch update is necessary to bring some balancing, in particular canceling a good part of the buffs offered to Sett.


We’re reverting a lot of the buffs given to Sett early in the patch, as the Boss’s Cathartic Blow has become a real highlight of the show. Sett will still be stronger than his 12.23 version since we are keeping his HP buff (see Major Changes section below).

Many thanks to French player Magarky who found and reported an important exploitable Urgot bug. Even despite this bug fix, our adorable crab continues to do too much damage, especially since he’s amassing so much gold that he’ll soon have to rename him POrgot.

  • Mecha – Base HP absorbed: 100% ⇒ 90%
  • Sett – Mech-attack channel duration! : 2 ⇒ 2.5 sec
  • Sett – Mech-attack attack damage ratio! : 300/320/800% ⇒ 280/300/600%
  • Urgot – Attack Damage: 80 ⇒ 75
  • BUG FIX : fixed a bug due to which placing two Urgot on the board sometimes caused one of them to start shooting like a mad crab armed with a laser machine gun.

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